ThatDevBlog
Saturday, February 25, 2012
Fix It (XNA) : Engine
Segment: 12 hrs.
Total: 12 hrs.
Finished the movement engine.
Added system for 3D layers.
Friday, February 24, 2012
Fix It (XNA) : Begin
XNA port! For the
STEM Challenge
but also to eventually possibly market maybe.
This is the official starting post for the "Fix It (XNA)" project and all followup posts will stem from this.
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